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Relative Spacetime Framework 🇦🇺

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About the channel

Unity unfinished games and simulations, developed to test and prove my stationary action framework. Built on Floating Origin©® powering simulation and games to greater scale, fidelity, and performance. Fully-relative continuous action moves the World around stationary, origin-centred players. An endless continuum is now possible without problematic “shifting” hacks or the need to trade bandwidth for higher precision numbers. Maybe I will make a complete game one day :) Easy low-impact integration, multiplayer networking, improved scale, fidelity and performance. Floating Origin ® © is covered by multiple rights including DMCA, to protect you from false and misleading information as well as my IP.

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